See how each team plays, phase by phase. Then change a starter, compare two lineups, or test a plan against an opponent.
Scoutics for Coaches
Design a situation. Test your alternatives.
Set up Plan A, duplicate it into Plan B, and change one player, starting position or instruction. Run the test to compare both plans with the same random seeds. The Tactics panel has ready-made setups.
Short simulator episodes, not match forecasts. The simulator has not been validated against tracked rush data; “not clear” means the test cannot distinguish the plans.
Result
Reproducibility: seeds, versions and hashes
What the engine simulates, and what is only a drawing
How to read these numbers
Each run plays the same drawn start with a different random seed, using the Scoutics hockey simulator. A rate is the share of runs where the event happened, with a 95% interval that shows how much a few hundred runs can move it. The comparison of Plan A and Plan B uses the same seeds for both plans and reports the difference with its own interval. A result marked "not clear" means the difference is within what chance can produce at this number of runs.
These are episodes of a few seconds, not matches. A higher rate here does not mean a higher chance of winning, and the simulator has not been checked against tracked rush data. Player data comes from public records, shrunk toward average when the sample is small; anything not measured stays at a disclosed default.